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Sorcar

Procedural modeling in Blender using Node Editor · By Punya Aachman

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Recent updates

Sorcar v3.2.0 released
2
See this for full video demos & screenshots - Added "Node Group" utility node - Added "Group Nodes" and "Edit Group" operators to create/modify node groups - Ad...
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Sorcar v3.1.6 released
Changelog: - Added "Set Dimensions" & "Set Object Name" object operator nodes - Added "Add ..." input nodes to append primitive object geometry to current objec...
1 file
Sorcar v3.1.5 released
1
Changelog: - Added keymap support to quickly execute selected node (Key: 'E') - Added new "Curve" category & socket to handle objects with curve data - Added me...
1 file
Sorcar v3.1.4 released
- Added "Voxel Remesh" object operator node - Added "Raycast (Scene)" utility node (renamed "Raycast" to "Raycast (Object)") - Added "Instancing" & "Parent" obj...
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Sorcar v3.1.3 released
- Added "For-Each Component Loop" nodes - Added "Get/Set Variable" nodes - Added "To Sphere" transform node - Added "Select Vertices by Connections" selection n...
1 file
Sorcar v3.1.2 released
1
- Added noise nodes (cell, fractal, voronoi, ...) in a new category "Noise" - Added array operation nodes (add, remove, search, ...) in a new category "Arrays"...
1 file
Sorcar v3.1.1 released
Changelog: - Added addon updator by CGCookie - Fixed issue with realtime update checkbox in "Scene Info" node - New socket type: Selection Type - Ability to cha...
1 file
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Last post
StickyIssues
Post all the issues here or on GitHub page: https://github.com/aachman98/Sorcar/issues
started by Punya Aachman Nov 23, 2019
3 replies
377 views
I'll try my best... xD
started by Punya Aachman Nov 23, 2019
251 views
No replies yet
Looks very nice, although it will be some time before I can give it a serious try. Thank you.
started by starpie Jul 10, 2020
164 views
No replies yet