Sorcar v3.1.4 released
Sorcar » Devlog
- Added "Voxel Remesh" object operator node
- Added "Raycast (Scene)" utility node (renamed "Raycast" to "Raycast (Object)")
- Added "Instancing" & "Parent" object operator nodes
- Added "Empty" and "Single Vertex" input nodes
- Added "Hide/Unhide Component" and "Mark Component" nodes
- Fixed "Element" output pin type of "Begin For-Each Loop" node
- Fixed issue with addon activation
- Fixed int conversion in "Shortest Path" selection nodes
Files
Sorcar v3.1.4
External
Dec 31, 2019
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Sorcar
Procedural modeling in Blender using Node Editor
Status | Released |
Category | Tool |
Author | Punya Aachman |
Tags | 3D, Blender, Modeling, nodes, Procedural Generation |
More posts
- Sorcar v3.2.0 releasedJun 07, 2020
- Sorcar v3.1.6 releasedMar 28, 2020
- Sorcar v3.1.5 releasedMar 09, 2020
- Sorcar v3.1.3 releasedDec 21, 2019
- Sorcar v3.1.2 releasedDec 14, 2019
- Sorcar v3.1.1 releasedDec 11, 2019
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